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Method: applyTo(SSPState, SSPPlayer)

1: package de.schereSteinPapier.moves.impl;
2:
3: import static de.schereSteinPapier.SSPConstants.AuswahlConstants.SCHERE;
4:
5: import de.fhdw.gaming.core.domain.GameException;
6: import de.schereSteinPapier.domain.SSPPlayer;
7: import de.schereSteinPapier.domain.SSPState;
8:
9: /**
10: * Says "Schere".
11: */
12: public class SSPSchereMove extends AbstractSSPMove {
13:
14: @Override
15: public void applyTo(final SSPState state, final SSPPlayer player) throws GameException {
16: player.setAnswer(SCHERE);
17: }
18:
19: @Override
20: public String toString() {
21: return "Saying " + SCHERE;
22: }
23: }